Val Romanyszyn (
gen_derfluid) wrote2022-01-01 10:49 pm
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duplicity app
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Name: Val Romanyszyn Door: Door Pass - Dominant Canon: gen:LOCK Canon Point: Season 2 Episode 5 Age: 24, estimated Appearance: Val is 5'11", white, with grey eyes and short, swoopy blue-black hair with some purple streaks, and shaved on one side where it's dyed lighter blue with some kind of glowing inlay. He's got lean muscle, and is strongest in his arms and shoulders. He has two purple dots as a tattoo on his face. History: Born in 2048 in Ukraine, close to the Russian border, Val’s childhood was dominated by physically abusive, alcoholic father who abused his mother and likely him. Things only got worse when the Union, a fascist cult seeking to take control of the planet to ‘save’ everyone, took over his hometown and blocked out the sun with clouds of nanotech to beat down people’s spirits. Val made the best of it, smuggling in music, drinking, generally finding ways to enjoy life, and at some point realised he was genderfluid. This was not well received at home, or by the Union as a whole, but Val pursued self expression anyway—when they felt like a man, he was Val, when they felt like a woman, she was Valentina. When he was 16, he was drawn into the Union military, but his hatred of the Union and ‘societal pressures’ (as so delicately phrased by one party) led him to join the Ukrainian resistance, where he served for several years. The resistance was legitimised by the Polity after the war began in 2068, and as Valentina she was Senior Sergeant and a sniper with Force Recon. In 2070, she retired, and spent the next two years simply travelling, going to clubs and getting drunk, dancing, living up life whilst she could. This retirement ended when she was enlisted by the Experimental Science Unit due to being gen:LOCK compatible, meaning she had a special brain structure with tremendous neuroplasticity that allowed her mind to be digitised. Only 6 such people are currently known to exist. Initially reluctant, Valentina agreed to work with gen:LOCK and began training alongside four others, after the sixth compatible person turned out to be a Union spy. She learned how to operate a Holon, the giant mecha that their digitised minds were uploaded to, and over time became attached to her teammates. Not long after arriving, she began to feel the pressure coming on to transition again, and began letting the others call them Val in certain situations. Multiple missions went by, each resulting in an encounter with a mystery mech sent by the Union. The team learned more about gen:LOCK and it's unique features such a mindshare, which allowed you to connect your minds together and become one person in two bodies. During an attack on the Polity's stronghold, the Anvil, Val used this to save Kazu, and afterwards they found some memories had leaked and they understood each other in a very deep way. Their relationship continued to develop after this. They defeated Nemesis, the mystery mech who turned out to be a copy of their teammate Chase, and continued to fight in the war for the next several months. One such mission involved the team being temporarily stuck in Japan after attempting to assist the nation with a Union blockade, against the Japanese Polity’s demands; here, Valentina and Kazu’s relationship began to grow deeper, thanks to emotions stirred during a their stay at Kazu’s childhood home. Some time after their journey to the USA, the Union brought Nemesis back in multiple, copies upon copies of Chase's mind thrown at them, and the Polity kept losing territory over the course of several months, during which time Valentina transitioned to Val again, until California was all that remained. The tide was only turned after, as Val recently learned, the Vanguard General uploaded copies of the team's minds into Holon frames and sent them to kamikaze the Nemesii. The emergence of these Holon frames allowed for the team to take a couple of days off in Vegas, during which time Val and Kazu began a romantic relationship, before being called back to help retake the Vanguard’s main stronghold. The team only found out who was running on these Holon frames after this battle, which was ultimately a success but during which Kazu was killed and Cammie ran off. In the aftermath, Val and his two remaining teammates rebelled against the Vanguard, leaving to try and do things their own way and ultimately deciding to break in to destroy the copies of their minds. Val is coming in just after this decision is made. Personality: - Cynical/Jaded: Val's experiences under Union control and fighting in the war against them have left him a cynical, often guarded person who struggles to look on the bright side of just about anything in life. When he was first brought into the gen:LOCK program, he expressed how he had been fighting one way or another for his entire life and was done with it, now, because in the end war never solves anything when people are the real problem—he'd all but totally given up on the idea of anything ever getting better, no matter what anyone tried to do. Though he was convinced to give gen:LOCK a try, and has stuck with the team ever since, there have been moments where he expressed similar sentiments. When gL was pushed out of the Anvil, he was the first to suggest they simply cut and run; when the war continued to get worse every day, he joked that his more optimistic teammate needed to be depressed like the rest of them; and at a point just beyond where he's being pulled from he expressed that he'd honestly be more relieved to have died than to have to keep fighting an increasingly futile fight. - Hedonistic: Val is a very indulgent person—a show off, a party boy, a flirt. He spent the full two years he was retired making his way around different clubs, drinking heavily, dancing with strangers and hooking up with people—god knows how he got the money for it. He once said his plan was to 'leave a beautiful corpse, an open bar tab, and no regrets', and though he had a period after joining gen:LOCK where he leant less into old habits, after month after month of losses he said how he's not sure why he even bothers fighting sober, anymore. He's half the reason a patch was made that allows them to get drunk whilst uploaded, and, at his worst, he could probably be called a functional alcoholic with how much he relies on alcohol as a buffer between him and the world. Whilst he would claim that he's just trying to enjoy himself whilst he can, it is a habit that is much more about losing himself and detaching from the harsh reality he lives in than it is pure enjoyment. But no one around him has ever done much to challenge him on this, because he presents it as purely about enjoying himself and has done so very convincingly so far. - Self-reliant: It isn't selfishness, or self-absorption, it's the long-held belief that the only person who he will ever be able to fully trust is himself; Val once cited the fact that he trusts no one was why he was still alive, and until recently he was very much prepared to cut his losses and leave if things got hard. He was a very 'bag packed by the door' kind of person, whether that was metaphorically or literally. When the team believed the Anvil to be lost the first time, he was the one to suggest splitting up and leaving, abandoning the gL program entirely. After living a life where relying on other people wasn't possible more often than it was, he learned to keep himself closed off, and though he's not necessarily afraid of vulnerability he does prefer to deal with his problems himself. He can display great care for others whilst never revealing much about himself, and this can leave him metaphorically standing at arms length from people for much longer than most. + Steady: Despite all this, Val is a reliable and surprisingly well-adjusted person considering everything he's actually been through in his life. Unlike most of his teammates, he has a very stable sense of who he is as a person and is self-aware about most of his flaws, whilst otherwise being aggressively self-confident in a way that manages not to become true arrogance. He's spent a lot of time figuring out who he is, and is able to guide others. He looks out for his teammates, even before he becomes truly attached to them, and once he does become attached he is always the first person to offer comfort, whether that's through actual words or gestures like a silent, comforting hand on the shoulder. When things get rough between the team during the months of losses, he tries to mediate the conflicts that spring up, tries to teach Cammie about boundaries, and ultimately helps Kazu work out his complicated feelings about vulnerability when they present themselves. He's the only one on the team who doesn't yell at Cammie in the 24 hours before she runs away. The team all know that they can rely on him, and Val has never really done anything to shake that perception. Powers and Abilities: - Val is an expert marksman and the team sniper, acting as an eye in the sky and covering fire for the team. He once killed three men with a single shot. He's got similarly good aim with throwing knives, being capable of hitting someone dead between the eyes from a distance and also slice off a guy's ear, pinning it to the bullseye of a dart board on a wall behind him. - Hand-to-hand combat isn't his primary area of expertise, but it is something he's trained in and good at. The GL suit he wears enhances his physical capabilities, making him stronger, faster and have better reflexes that help with it. - Stealthy, he worked as spec ops and he whilst usually has an invisibility cloak at his disposal, he's still good at going unnoticed if he wants to without it. - Recreation wise he's a very good dancer, both in solo styles and partnered dancing, and has picked up the ability to play the guitar thanks to mindshare. Inventory: - A throwing knife. - An energy rifle. - Electric Guitar Samples: TDM Sample 1 TDM Sample 2 |